To Reduce Render Time One Can:
- Reduce poly Count
- Bake Light And Ambient Occlusion for non moving Objects
- use Light Linking
- looking into Shadow Size
- using image plane where possible
- Rendering In layer
no need to render a BG for 300F when the camera, light and the object not moving ONLY the characters are. Just render one frame then comp it later.
- Consider Compositing in the workflow
there are many other little settings in the render option or in the shader option could help to reduce the render time.
- Reduce poly Count
- Bake Light And Ambient Occlusion for non moving Objects
- use Light Linking
- looking into Shadow Size
- using image plane where possible
- Rendering In layer
no need to render a BG for 300F when the camera, light and the object not moving ONLY the characters are. Just render one frame then comp it later.
- Consider Compositing in the workflow
there are many other little settings in the render option or in the shader option could help to reduce the render time.
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